Friday, September 24, 2010

"Reach"ing to new heights.

I've had a little over a week to spend with Halo Reach.  I can honestly say I am impressed.  The campaign was much deeper and rich than I could have ever expected.  While there were many core changes to the gameplay, it has all been positive.  As I expected, the campaign was a bit short, but fun.  Visually, Reach is something to behold.  Unlike the typical FPS today, the bold use of vibrant colors added to the immersion.

The multiplayer is still very much Halo, just better.  New maps and a ranking system that will appeal to less "hard-core" players expand on what was a great online experience.  The Daily and Weekly challenges have the desired effect of pulling you in for "just one more."  Time and again, even for less talented gamers such as myself, I kept starting a new round.  While I would not expect Reach to convert non-fans, any "fan" owes it to themselves to own this game.

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